Knave vs Cairn: which TTRPG fits your group?
Knave and Cairn side by side: dice, rules weight, prep, playstyle and what each game is about. Still split? Put both to a group vote.
| Knave | Cairn | |
|---|---|---|
| Publisher | Questing Beast Games | Yochai Gal |
| Dice | d20 roll-over | d20 + d6/d8 |
| Players | 3–6 | 2–5 |
| Complexity | ||
| Prep | ~15 min | ~5 min |
| Foundry VTT | Community | Official |
| Free version | No | Yes |
| Playstyle | Exploration Combat Sandbox | Exploration Horror Survival |
| Setting | Fantasy | Fantasy |
Send both games to your players as one vote: everyone votes from their own phone, no signup.
What Knave is
Knave is Ben Milton's (Questing Beast) ultra-light OSR game. Characters are classless — defined by their attributes and the items in their inventory slots. Its 80 pages are mostly generators (NPCs, monsters, spells, dungeons, hexes) that turn prep into rolling a couple of tables. The perfect hackable frame for your own campaign.
- you want a classless OSR game where your gear is your class
- the GM wants tables that generate NPCs, dungeons and hexes on the fly
- you plan to hack it or mix it into other old-school games
- you want character classes and a defined setting out of the box
- your group dislikes counting inventory slots
- you want a rule for every situation instead of GM rulings
- Classless via inventory
- Roll-over d20
- Generators for everything
- Light & hackable
What Cairn is
A free, open, ultra-light system for dark folkloric fantasy. Built on Into the Odd and Knave. Rules — 20 pages. No classes, no levels. A character is their gear and their choices. Cairn 2e added travel procedures, slot-based inventory, and expanded wilderness exploration rules.
- you want dark folk-horror forests where every inventory slot matters
- your group wants rules light enough to learn in minutes, for free
- you like classless characters defined by their gear and choices
- players want classes, levels and steady character growth
- your table dislikes tracking inventory, food and torches
- you want heroic fantasy where heroes win most fights
- No classes or levels
- Slot-based inventory
- Open license
- Forest procedures
Send both games to your players as one vote: everyone votes from their own phone, no signup.
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