"The dead are just the backdrop. The real question is who you become to survive."
Free League's official RPG for The Walking Dead universe (2023), built on the Year Zero Engine. Roll a pool of d6s, sixes succeed; stress adds dice, but a 1 on a stress die means you mess up and draw the dead closer. Characters have only 3 health before critical injuries take over. The heart of the game is the haven, supply runs and clashes with other groups of survivors.
The world after the fall: abandoned cities, Georgia woodland, prisons and farms turned into fortresses. You can play anywhere along the shows' timeline, meeting familiar faces and places or inventing your own. Walkers are always close, but the hardest choices belong to the living: who to let through the gate, who to leave behind, who to trust.
Stress and messing up
The higher your stress, the more stress dice in the pool, so your odds improve. But any 1 on them means you mess up: you may still succeed, yet the danger to the group grows.
Threat Level
A shared track of how much attention the walkers are paying. Noise, gunfire and mess-ups push it up until a whole swarm arrives, with its own rules for fighting the horde.
Drive, Issues, Anchors
Your Drive adds two dice to one roll per session, your Issues create drama, and talking to an Anchor — someone in the group — relieves stress. Roleplaying is built into the rules.
Haven and supply runs
The group has a base with its own sheet: resources, defenses, construction flaws. Campaigns revolve around protecting it, scavenging for supplies and dealing with rival factions.
Open in Session Zero to let every player vote and see the results.
