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The Wretched hero art
Loot The Room / Chris Bissette

The Wretched

"You are the last one. The ship is dying. The log is running."

Diced6 + playing cards + Jenga tower
Players1
Prep~5 min
Foundry VTT
Complexity
What is this system

A solo horror RPG about survival in deep space, played with a deck of cards, a tumbling block tower, and a microphone. You are the sole surviving crew member of the intergalactic salvage ship The Wretched. Engines dead. The creature was vented out an airlock — but it didn't save you. Each day you draw cards, pull blocks from the tower, and speak into a microphone — until you don't. Named one of Tabletop Gaming Magazine's Best Games of 2020.

Setting

The near-future void. The salvage ship The Wretched drifts between stars following catastrophic engine failure. No signal. No rescue. The creature slaughtered the crew one by one. Now it is dead — or pretending to be — and you are alone in the silence as the life support systems wink out, one by one. Inspired by Ridley Scott's Alien, John Carpenter, and the music of Nine Inch Nails.

What it looks like at the table
Day 7. You draw a card: seven of hearts. Hearts are ship systems. The prompt: 'One of the generators is entering critical failure. Describe what you do.' You speak into the microphone, voice unsteady. Then you pull a block from the tower — fingers cold, hand not quite still. The tower groans. It holds. One more day. Then you draw the fourth King. She came back.
Playstyle
Horror Survival Narrative Space
Key mechanics

The tower is your life

The tumbling block tower represents the structural integrity of the ship — and your sanity. When it falls, the game ends. You are dead. There was no other way.

Suits are your world

Hearts — ship systems. Clubs — the dead crew. Diamonds — the ship's physical structure. Spades — the creature. Every card is a prompt; every prompt is a journal entry.

The four Kings

Each King drawn is set aside. When all four appear, the creature returns. This is inevitable. The Wretched is not a game designed to be won.

The audio log

You record each day into a microphone as a voice log. You begin: 'Day X, salvage ship The Wretched, Flight Engineer [name] reporting.' This is what will remain after you are gone.

What people say
The Wretched made me sob at 1am recording audio logs to my phone while a candle burned down. I have never felt more alone in a game, and I mean that as the highest possible compliment.— u/signal_lost, r/solorpg
The moment the Jenga tower collapsed I genuinely screamed. It's just blocks and cards, and yet my hands were shaking for the last twenty minutes of play. Nothing has ever made me feel dread like that.— u/last_survivor_log, r/solorpg
Art & materials
Free resources

Written and curated by Kejid — TTRPG player & GM

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