"Alternate '80s. Robots, dinosaurs, and mysteries only kids can see."
You are teenagers aged 10-15 in an alternate 1980s, where a giant underground particle accelerator (the Loop) creates anomalies. Robots walk the streets, but adults don't notice the strange. The core rule: kids don't die. But they lose friends, innocence, and faith in a safe world.
1980s Sweden or USA, alternate history. The government built the Loop — an underground accelerator. Side effects: autonomous robots, gravitational anomalies, time loops, dinosaurs in the lake. Visually — Simon Stalenhag's melancholic paintings: robots against Swedish meadows.
Kids don't die
The core rule. The system protects from death, but not from fear, loss, and growing up.
Everyday drama
Between mysteries — school, parents, first love. An emotional anchor for adventures.
Anchor adult
Every kid has an adult they can turn to. A teacher, neighbor, older sibling. A bond that saves.
Mysteries of the Loop
Each mystery is a mini-scenario: something strange happens, the kids investigate, and the world is never the same.
Open in Session Zero to let every player vote and see the results.
