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Symbaroum hero art
Free League Publishing (Järnringen)

Symbaroum

"Adventure awaits in the depths of Davokar — but corruption follows the greedy."

Diced20 roll-under
Players2–6
Prep~30 min
Foundry VTTOfficial
Complexity
What is this system

Symbaroum is a dark fantasy RPG set around Davokar, an ancient forest hiding the ruins of a lost civilization. Ambrian refugees push into the wood chasing treasure, while barbarian clans and the elven Iron Pact warn that something old is stirring beneath the roots. Play blends treasure-hunting expeditions, uneasy politics, and creeping corruption. The system is famously player-facing: you roll a single d20 under your attributes, while monsters never roll at all.

Setting

The refugee kingdom of Ambria sits on the southern edge of Davokar, a vast, shadowed forest. Beneath its canopy lie the ruins of Symbaroum, a fallen empire whose relics tempt treasure hunters and whose buried evil poisons anyone who digs too deep. Barbarian clans, witches, and the elven Iron Pact all guard the wood's secrets.

What it looks like at the table
Your hunter draws a bead on the blight-twisted stag blocking the trail. Accurate is 13, so you need 13 or lower on the d20 — you roll a 6. Clean hit. But the beast's corruption leaks into the glade and the GM calls for a test. Your Resolute is 11; the d20 shows 15. Failure — you take a point of temporary corruption as whispers crawl into your skull.
Playstyle
Exploration Mystery Horror Fantasy Weird
Key mechanics

Player-facing d20

Only players roll dice. You roll a single d20 and must land at or under the relevant attribute; the GM's monsters use fixed values and never roll against you.

Corruption

Sorcery and dark relics stain the soul. Temporary corruption builds through a scene, and crossing your threshold turns you Thoroughly Corrupt — a slide toward becoming an abomination.

Davokar expeditions

Campaigns revolve around treasure-hunting forays into a living, dangerous forest. Ruins reward the bold, but every unearthed artifact risks corruption and the wrath of the Iron Pact.

Classless builds

No rigid classes. Characters mix archetypes and buy abilities, powers, and rituals freely, deepening a niche or branching into new ones as experience accrues.

What people say
Symbaroum is a really cool dark fantasy game. It's not only a gorgeous and evocative product with brilliant art and design, it's also a setting that evokes strong melancholia and has a strong philosophical component.— SKaye, The Tabletop Almanac
The artwork is fantastic and a great accompaniment to the intricate lore of the setting.— Will Worrall, Gaming Respawn
Art & materials
Free resources

Written and curated by Kejid — TTRPG player & GM

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