"D&D 5e, but faster, simpler, and no attack rolls. Combat in 20 minutes, not 2 hours."
Setting-agnostic. Compatible with D&D 5e content — monsters, adventures, magic items all convert. Any fantasy world. Attacks always hit: no attack roll, only damage is rolled. 1 = miss, everything else = hit. Combat is 3 times faster.
Setting-agnostic. Compatible with D&D 5e content (monsters, adventures, magic items convert). Any fantasy world.
Attacks always hit
No attack roll. Only damage is rolled. 1 = miss. Everything else = hit. Combat is 3 times faster.
3 actions per turn
Instead of action + bonus + reaction — three 'heroic actions': attack, move, spell — in any combination.
Exploding dice
Max on a die = roll again and add. d6 rolls 6, then d6 rolls 4 = 10 damage!
Legendary phased monsters
Like video games. The boss changes abilities when losing HP. Each phase is a new fight.
Open in Session Zero to let every player vote and see the results.
