← Session Zero
EN RU
Cortex Prime hero art
Dire Wolf Digital

Cortex Prime

"Build your game: any genre, from one box of parts."

DiceПул кубиков d4–d12
Players3–6
Prep~20 min
Foundry VTTCommunity
Complexity
What is this system

Cortex Prime is Cam Banks's universal RPG construction kit (published by Dire Wolf Digital). Not a finished game but a set of 'mods': take the parts you want — Distinctions, Assets, Complications, Plot Points — and assemble mechanics to fit your genre and table. The Cortex engine powered Firefly, Marvel Heroic, and Smallville. Dice pools of d4–d12 instead of fixed stats.

Setting

Setting-agnostic by design: Cortex imposes nothing. Want noir, superheroes, space opera, or family drama — you build your own version of the rules for it. The system's strength is that it bends to the tone of the story, not the other way around.

What it looks like at the table
The hero cracks a safe under pressure. GM and player build a pool: an Attribute die (d8), a Skill die (d6), a Distinction die (d8), and a Complication 'Anxiety' die (d6, for which the GM earns a Plot Point). Roll. Take two dice for the total against the difficulty and one as the Effect Die, the size of success. An 8 beats 7 — the safe opens, but the alarm is already wailing.
Playstyle
Narrative Social Combat
Key mechanics

Dice pools d4–d12

A trait is a die (bigger is better). An action gathers a pool of relevant traits; you take two for the total against the difficulty and one as the Effect Die — which sets the scale of success.

Modularity ('mods')

Cortex isn't one game but a set of optional modules: Distinctions, Assets, Complications, Stress, Roles. Combine the ones you want and you get a system built exactly for your genre.

Plot Points

A meta-currency: spend to add a die to a pool, keep an extra one, or activate a special effect. Complications earn Plot Points — risk converts into a resource.

One engine, any world

20+ years and dozens of licenses (Firefly, Marvel, Smallville) on a single chassis. Learn the core once and run any genre on it without a new system.

What people say
This book is a joy to look at, and that makes it a joy to learn from.— Jared Rascher, Gnome Stew
What Cortex Prime does is take that system and turn it into an immensely powerful toolbox, laying all the switches and dials bare in a way that GMs can actually use.— Aaron Marks, Cannibal Halfling Gaming
Art & materials
Free resources

Written and curated by Kejid — TTRPG player & GM

Similar systems
Vote on Cortex Prime with your group →

Open in Session Zero to let every player vote and see the results.