"You are the monster. Hunger is your law. The Masquerade is your prison."
Vampire: The Masquerade is a gothic horror tabletop RPG from Renegade Game Studios (5th Edition / V5, 2018). Storyteller System: roll a pool of d10s, count successes on 6+. Two 10s = critical (4 successes). Hunger dice replace part of the pool — the thirst for blood becomes a core mechanic. You play a Kindred (vampire), balancing Humanity against the Beast within.
The modern world — a dark reflection of our reality. The Camarilla (conservative vampire establishment) crumbles, the Anarchs rise, and the Second Inquisition (secret government hunters) stalks the night. Every clan is its own politics, every city is an arena.
Storyteller System (d10 pool)
Roll Attribute + Skill in d10s. Success on 6+. Two 10s = critical (4 successes). Simple but elegant math.
Hunger
A red die replaces a normal one in your pool. Hunger grows if you don't feed. High Hunger = uncontrollable actions, crit failures, and eventually — Humanity loss.
Humanity
A scale from 0 to 10. Lose Humanity = lose control. At zero — you become the Beast, NPCs run your character. End of story.
Clans
13 clans with unique Disciplines (powers), weaknesses, and culture. Brujah — rage, Ventrue — ambition, Malkavian — madness...
Open in Session Zero to let every player vote and see the results.
