"One rulebook, every world — powered by narrative dice."
Genesys is a setting-agnostic toolkit built on the Narrative Dice System. Instead of numbers, you assemble a pool of Boost, Ability, and Proficiency dice against Setback, Difficulty, and Challenge dice, then read the symbols: net Success or Failure alongside Advantage or Threat, plus rare Triumph and Despair. Those side results turn every roll into a story beat. With modular rules for magic and technology and six sample settings, one core book runs fantasy, cyberpunk, sci-fi, or horror.
None and all of them. Genesys ships no default world; it hands you a genre-neutral engine plus six sample settings — from swords-and-sorcery fantasy to cyberpunk, weird war, and far-future sci-fi — with modular rules for magic and technology you bolt on to build your own campaign.
Narrative Dice
Build a pool of Boost, Ability, and Proficiency dice against the GM's Setback, Difficulty, and Challenge dice. Etched symbols, not numbers, decide what happens.
Advantage & Triumph
Every roll reads on two axes: Success or Failure, and Advantage or Threat. Rare Triumph and Despair faces trigger dramatic swings far beyond the task itself.
Any Genre
One core engine runs fantasy, sci-fi, cyberpunk, or horror. Six sample settings and tone dials help you frame exactly the campaign your table wants.
Magic & Tech Toolkit
Modular subsystems cover spellcasting, gear crafting, vehicles, and social duels, so a wizard's fireball and a hacker's intrusion speak the same dice language.
Open in Session Zero to let every player vote and see the results.
