"Final Fantasy, Chrono Trigger, and Suikoden — at your table, with dice instead of a controller."
An Italian TTJRPG (Tabletop JRPG) by Emanuele Galletto (2022, EN release by Need Games). Checks use two attribute dice (d6–d12); classes like Guardian, Mage, Rogue, Loremaster, Tinkerer, Spiritist multiclass into a JRPG party. Fabula Points let players rewrite scenes, Bonds between heroes are literal mechanical power. Winner of 2023 ENnies for Best Game and Product of the Year.
The world doesn't exist before play. At session zero the whole table draws the map together, decides the balance of magic vs. technology, invents kingdoms, factions, threats, and legends. The result is a collaborative JRPG world — somewhere between bright Suikoden, bittersweet Chrono Trigger, and the magitech dilemma of Final Fantasy VII. Then you play the heroes who save it.
Collaborative worldbuilding
The GM doesn't bring a finished world. At session zero the party draws the map, invents the kingdoms and the villain. The setting is literally yours.
Fabula Points
A metacurrency players spend to rewrite scenes: introduce NPCs, declare facts, reroll via Bonds and Traits. The story belongs to the table.
Bonds between heroes
Character relationships aren't flavor — they're mechanics. Love, rivalry, duty grant concrete bonuses and power emotional JRPG-cutscene finales.
JRPG classes
Guardian, Mage, Rogue, Loremaster, Tinkerer, Spiritist and more — multiclass freely. Combat is turn-based with MP, statuses, elemental weaknesses. Pure JRPG: Final Fantasy, Suikoden, Chrono Trigger.
Open in Session Zero to let every player vote and see the results.
