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Exalted hero art
Onyx Path Publishing

Exalted

"You were born to rule Creation. The world calls you Anathema."

3rd Edition
Diced10 pool (7+, 10s count double)
Players3–5
Prep~60 min
Foundry VTTCommunity
Complexity
What is this system

Exalted is epic fantasy from Onyx Path. You play the Exalted: mortals touched by a shard of divine power that lets them cleave mountains and bargain with gods. The Third Edition (2016) is a 650+ page book: d10 pools where 7+ succeeds and 10s count double, initiative-driven combat instead of hit-point attrition, and hundreds of Charms that build into a personal fighting style. The setting, Creation, mixes wuxia, anime and myth on a vast scale. If Ex3 feels heavy, Exalted: Essence is the lighter one-book core where any kind of Exalt is playable.

Setting

Creation is a flat world ringed by the chaos of the Wyld and the shadowlands of the dead. Fifteen centuries ago the Dragon-Blooded overthrew the Solar Exalted and branded them demons. Now the Scarlet Empress who ruled the Realm has vanished, her empire is cracking, and the Solars are returning — with the Wyld Hunt already on their trail. Silk palaces, First Age ruins, Deathlords and fallen gods wait for anyone bold enough to seize the world.

What it looks like at the table
A burning palanquin tips into the gorge and your Dawn Caste Solar leaps from it straight at the general. The table loves the description: a two-point stunt, +2 dice and a Willpower back. You sit at 14 Initiative — time for a decisive attack. Dexterity 5 + Melee 5, plus 2 stunt dice and 4 more from your Excellency for 4 motes of Essence: 16 dice against Defense 4. Successes to spare. Damage is your Initiative itself: roll 14 dice, each success a level of damage with no soak. The general falls, and your Initiative resets to 3.
Playstyle
Combat Narrative Social Fantasy
Key mechanics

d10 pools: 7+ and double 10s

Roll Attribute + Ability in d10s. Every 7+ is a success and 10s count twice. Stunts — vivid descriptions of an action — add +2 dice and restore Willpower, so the table keeps raising the stakes.

Initiative combat

Withering attacks strip Initiative from a foe and add it to yours. A decisive attack rolls your banked Initiative as damage, then resets you to 3. Drive an enemy below zero and they crash.

Charms and Essence

Hundreds of Charms tied to Abilities, from swordplay that scatters armies to crafting and court intrigue. They burn motes of Essence, and spending big lights up an anima banner seen for miles.

Ex3 or Essence

Exalted Third Edition is the full, crunchy game with a book for each type of Exalt. Exalted: Essence is the lighter one-book core for any Exalt, now backed by its own Player's Guide and Storyteller's Guide.

What people say
EX3 is one of the best role-playing corebooks I’ve ever read, and it’s an easy recommend for anyone interested in a quality role-playing game.— Ed Gibbs, Geek Native
Art & materials
Free resources

Written and curated by Kejid — TTRPG player & GM

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