"A nano-infested doomsday RPG about cybernetic misfits and punks raging against a relentless corporate hell."
The cyberpunk spiritual successor to MÖRK BORG — same furious art-punk DNA, same brutal lethality, now drowning in neon death smog. CY_BORG takes everything Mörk Borg perfected and smashes it through a chrome-plated, corpo-owned meat grinder. You will probably die. The city doesn't care. The ads keep playing regardless.
Megacity Cy, year 20X3. The Incident happened and things have only gotten worse since. Fourteen megacorps own the sky, the ground, and everything between. Slums rot beneath scraper-forests of towers. Neon cathedrals advertise products your character can't afford. Bacteria from outer space have hijacked human nanorobotics and nobody has a fix. The apocalypse is tracked in Miserable Headlines — seven headlines, each worse than the last, and when the seventh drops, the city's data is purged. The world is always ending. It just hasn't finished yet.
Miserable Headlines
A d66 table of cascading disasters plays out across the campaign. Seven headlines = the city dies. Sessions tick toward an inevitable, spectacular end.
Nano Powers
Alien bacteria hijacking your body grant horrifying abilities — repair tissue, consume matter, steal a corpse's last memories. Powerful, uncontrollable, and always hungry.
Cybertech & Six Classes
Six classes for your class war: Burned Hacker, Shunned Nanomancer, Renegade Cyberslasher, Forsaken Gang-Goon, Discharged Corp Killer, Orphaned Gear Head. Each pre-loaded with trauma, debt, and a very specific way to die.
Fast & Lethal d20
Roll d20 + stat modifier, beat a target number. Stats range from -3 to +3. Optional tactical crunch adds cover and suppressive fire without bloating the core.
Open in Session Zero to let every player vote and see the results.
