"The old world burned. All that's left is deciding what you'll carry out of the ashes."
Ashes Without Number is Kevin Crawford's 2025 post-apocalyptic RPG, the fourth in the Without Number family and compatible with Stars, Worlds and Cities. The old-school chassis is d20 for combat, 2d6 for skills, and Edges plus a Focus at character creation. The real draw is the toolkit: the book helps you build your own end of the world, from nuclear wasteland to zombie plague, with enclaves, factions and ready-made adventure hooks.
- your GM wants tools to build a custom apocalypse: nuclear, zombie or mutant
- you want an old-school sandbox around enclaves, factions and scarcity
- your group already knows Stars, Worlds or Cities Without Number
- you want a ready-made post-apocalypse with a fixed story
- your table prefers narrative dice over d20 and 2d6 checks
- your group wants a cyberpunk city rather than ruins and survival
The apocalypse of your choice. The book supports three genres: After the Fall (social collapse, invasion and global disaster), Deadlands (zombie hordes and besieged enclaves) and Mutant Wasteland (post-nuclear wastes with mutants and mysterious tech). The modules switch on and off, so you can blend them or keep just one.
Build-your-own apocalypse
Step-by-step tools build your end of the world: nuclear war, civil collapse, zombie plague, alien invaders. Genre modules (vehicle raiders, mutants, zombies) plug in as you like without changing the core rules.
Enclaves
System-agnostic rules for outposts, tribal villages and refugee camps. There are 80 enclave tags: roll two and combine them. Instead of fixed asset lists, enclaves get descriptive Features.
Stress
A chart puts a price on specific actions: killing another person, for example, gives you stress. In a world where there's never enough of anything, hard choices take a toll on the mind, not just the body.
The Without Number chassis
Rolled attributes, backgrounds, skills and saving throws, plus Edges and a Focus. Combat is d20 vs AC; skills are 2d6. The moment-to-moment rules fit on a single page. Compatible with Stars, Worlds and Cities Without Number.
Open in Session Zero to let every player vote and see the results.
