"Normal people against the things that go bump in the night."
A rules-light modern horror game built on the Into the Odd engine (by way of Cairn). Ordinary characters investigate creeping, cosmic dread — and the danger isn't just dying, it's coming apart. As the pressure mounts, STRESS accumulates and characters break down, gaining supernatural Fallout that lingers on them for the rest of the story.
The modern day, one thin membrane away from something wrong. Empty parking garages, liminal office corridors, small towns with a rot underneath. There are no monster manuals to memorize — the horror is bespoke, and the only tools are curiosity, nerve, and a willingness to talk it through.
STRESS & Fallout
Fear and strain build as STRESS. Fail a check and you roll on Fallout — lingering supernatural effects, not a mental-illness table. The mind frays into the weird.
Into the Odd combat
No to-hit rolls. Attacks land automatically for damage; survival rides on Hit Protection and ability scores. Fights are fast, lethal, and rarely worth starting.
Rulings over rules
About 35 pages. You can't lawyer your way out — the only exit from trouble is looking up from the sheet and talking to the table.
Free & open
Free web rules, free PDF, and a CC BY-SA SRD. A whole ecosystem of third-party modules and hacks builds on the same engine.
Open in Session Zero to let every player vote and see the results.
